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Why has Scene View orbit stopped working!?
I'm not sure if I've lost the plot here, but I cant seem to rotate my view around objects any more. When I press and hold alt whilst dragging, I get the same result as if I'm using the hand tool. When I press alt, the hand changes to an eye icon, but no matter what I do I can't seem to rotate the view. please help!
Duplicate Question. See the answers here: http://answers.unity3d.com/questions/4656/rotate-with-alt-doesnt-work
Answer by JamesEvanNeal · Jan 22, 2017 at 09:47 PM
Something else worth mentioning with this is the transparent padlock top right of the axis sphere. The XYZ directions in scene view that also allows to change from perspective to ISO. Clicking the padlock will lock the perspective and disable any orbiting etc.
ID$$anonymous$$ how this happened, but I just figured it out right before reading Your comment - this worked for me. This little f...riendly padlock o.o
Thank you!
The UI for indicating that you're in this state needs improvement. A possible solution would be pressing ALT+left click (or whatever key combo to orbit) changed your mouse cursor to the Eye with a lock or slash over it. When my perspective was locked, ALT+Click just brings up the hand tool, which is clearly not what users are expecting especially when the perspective lock is accidental (I though Unity had glitched).
Answer by nafasso · Sep 25, 2014 at 06:47 AM
Hi,
I just had this problem and after 10 min of rage and upsetting research I just figured out that it just happen when you switch into 2D mode. Don't know how it happened for me but then just click the 2D button right between RGB button and volume button on top of the scene view. That worked for me. Hope this helps
Answer by SteelClawz · Aug 10, 2014 at 06:48 PM
ok i found the fix, you dont have to open a new project to fix it
the problem starts when you hold down right mouse button and then click left mouse button it will instantly put you "eye" mode and you cant do anything but zoom in
the fix is to click on the little play button at the top (looks like a button you would use on a video player) , then the scene will place you in some random spot... just click it again and presto , you're right back where you were with perfect rotation
hope this helps
Answer by Eidrog · Nov 13, 2015 at 02:53 AM
I just had the same (or similar?) problem.
The fix for me was selecting an object, hitting the [F] key to focus on it, and then try navigating around my scene. It just worked after I Focused on an object. :)
Answer by TimK.Disney · Aug 28, 2013 at 09:28 PM
Yeah, this is SUPER annoying. Switching between the hand and pan tools (q and w) did not fix it for me... but if you just create a new scene and then throw it away, that DOES fix it.
I just experienced this. I am very new to Unity but I am very accustomed to switching between the q and w functions. For some reason it had switched to the "eye" icon. I don't know what it was but I could not switch back. I had to exit and re-open the project to get back to biz as usual. Wish I knew what it was and how to get back without rebooting Unity.
I've tried creating a new scene but it doesn't fix the problem. I have the latest version of Unity and I can't figure out how to change the buttons I use for view navigation in the preferences window. I know this isn't an answer, but I'm just saying that for me closing the program or doing anything of the sort still stops me from orbiting. Which mouse button am I supposed to use? I have a three-button mouse (running on Windows, so it's not one of those trackpads or weird smooth mouses Apple makes) so that might affect it in some way.
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