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Question by Ragnar613 · Nov 22, 2016 at 07:00 PM · 2d gamescene-changepong

Change scene upon reaching certain score value

I'm trying to run a Pong game where, upon one of the players reaching 10 points, the scene will change to a game over screen that is specific to the player. I've tried this: void winRight() { if (leftScore == 10) { Application.LoadLevel("P1Win"); } }

 void winLeft()
 {
     if (rightScore == 10)
     {
         Application.LoadLevel("GameOver");
     }
 }

But once a player reaches 10 points, nothing happens. Any advice?

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Answer by sohail11330 · Nov 22, 2016 at 08:27 PM

As the score updating one by one ,so you have to put this condition into Update () like this

 using UnityEngine;
 using System.Collections;
 
 public class Score : MonoBehaviour {
     public int rightScore;
     // Use this for initialization
     void Start () {
     
     }
     
     // Update is called once per frame
     void Update () {
     
         if (rightScore == 10) 
         {
             Application .LoadLevel ("GameOver");
         }
     }
 }
 

 



`

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avatar image Ragnar613 · Nov 22, 2016 at 08:41 PM 0
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That got it working! Thanks!!!

avatar image megadavido · Oct 30, 2017 at 07:26 AM 0
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Thank you as well, very useful.

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