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Question by unity_5AC783045F230BC59873 · Apr 15, 2021 at 11:57 AM · rigidbody2dphysics2dmovement scriptspeedspeed issues

Limiting backwards speed ,Limiting backwards speed

I have to limit the backwards speed of the player but the backwards direction changes since the player rotation follows the cursor, here is movement script:

      private void Update()
 {
     

    
     force.x = Input.GetAxisRaw("Horizontal");
     force.y = Input.GetAxisRaw("Vertical");
     force = Vector2.ClampMagnitude(force, 1f);

    


   


 }

 private void FixedUpdate()
 {
     ApplyInput();

     // code to calculate speed
     speed = Vector3.Distance(oldPosition, transform.position) * 100f;
     oldPosition = transform.position;
    




 }

 
 

 private bool ApplyInput()
 {

     force.x *= SpeedModifier.sidewaySpeed * Time.deltaTime;
     force.y *= SpeedModifier.forwardSpeed * Time.deltaTime;
   
     rb.AddForce(force);
     
     if (force != Vector2.zero)
     {
         return true;
     }
     return false;

     // don't worry about return type![alt text][1]
 }


1

if not working https://giphy.com/gifs/Z7GYlGFiyEushafi72

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