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Question by flaminghairball · Aug 25, 2011 at 01:45 PM · errorpluginstringc

Returning variables in a plugin

Hey guys,

I've got this custom plugin I'm writing, and I've run into a bit of a snag.

 //Plugin.m
 const char* _TagForSource(const char *sender, const char *key){
     return "Hello!";
 }
 
 //PluginHandler.cs
 [DllImport("__Internal")]
 private static extern string _TagForSource(string sender, string key);
 
 public static string TagForSource(string sender, string key){
     return _TagForSource(sender, key);
 }


The problem I'm running into is that my app crashes whenever I call TagForSource, due to a malloc error(pointer was freed that wasn't malloc'd). Hardcoding the TagForSource in the PluginHandler to return a string doesn't throw an error, so I know that the problem is in Plugin.m - I just have no idea where I'm going wrong. What gives?

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Answer by boat365 · Sep 06, 2011 at 02:08 PM

You should set the return type of your imported function to System.IntPtr instead of string, then return Marshal.PtrToStringAnsi(_TagForSource(sender, key)) from your TagForSource method.

edit: and here's the reason why- http://www.mono-project.com/Interop_with_Native_Libraries#Strings_as_Return_Values

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avatar image flaminghairball · Sep 06, 2011 at 02:14 PM 0
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I hadn't seen that page - thanks a bunch!

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