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Question by SweaterLive · Feb 15, 2019 at 10:55 AM · transparencynewbiearmaturedistortionnew user

I'm trying to learn the basics of modeling so I can make custom VRChat models. My models face is distorted and the whole thing is 'see through' in Unity after exporting as .fbx from blender.

Title basically. I figured it must be a problem with my weight paints (First time ever doing it), but even if I remove the armature it still distorts like this. Any ideas?

What the model looks like in Blender:

alt text

What the model looks like when exported as .fbx from blender into Unity (Note how you can see the tail through his body and his eyes through his nose) : alt text

tigger-blender.png (230.7 kB)
tigger-unity.png (83.2 kB)
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