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Lightaber effect?
I really want to make the game have lasers, and lightsabers are the best looking lasers in my opinion. How can I make that effect? White in the middle and a color all around in no matter what direction you look at it?
I dont know much about making shaders so i would probably do it ghetto-style and use something like this shader:
http://wiki.unity3d.com/index.php/Shield
and then another object in the same spot thats white, you can DEFINITELY do it with one shader im just not good at that stuff so...
You could try the self illu$$anonymous$$ated shader.
You could use Fresnel shading for color, combined with self-illum to avoid lighting, and if you can afford it, bloom or blur as a post-effect. This last part will be the coolest part I think, especially if you can do it in a separate pass so you can make the effect very noticable, without ruining the rest of your render.
Post pics when you figure it out, I'm curious what you end up with!
And if you really want to you can attach a point light and make it light up the environment too XD
PS: This kind of question is not appropriate here. It's too subjective and not technical.
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