- Home /
Unity animation offset only in game?
I am trying to make a reload animation for unity and when I made the animation, for some reason my ADS script didn't work with the apply root motion function. I tried creating a new one and it worked fine in the animator but when i brought it back to the game after every reload there was a slightly large offset of the entire gun. Any ideas? Thanks. (I used a trigger btw)
Comment
Your answer
Follow this Question
Related Questions
Trigger Animation Button 1 Answer
Animation trigger button 2 Answers
arms with gun and animation 1 Answer
Triggering a basic animation via Box Collider 4 Answers
Blender to Unity - Child Of Bone Constraint With FPS Reload Animation 0 Answers