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Question by AxeloftheKey · Apr 25, 2012 at 05:16 AM · librarycache

Unity Library/cache is 24 TB

The size of my Unity Library/cache is 24.1 TB. Several of the folders (that show up as empty) are listed as being hundreds of GB. When I try to zip up my file, it says something about their being a duplicate file in Library/cache/09, something like ffffffff.fff. I'm really confused and need to zip up this project. Can someone offer some assistance?

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Answer by apocriva · Apr 26, 2012 at 07:05 PM

I think you may be able to discard the entire Library folder. I think Unity just uses it as a cache and stuff, and will rebuild it when you launch the editor. I wouldn't delete the folder without testing that theory first, but 24 TB is ... very large.

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Answer by Dondosh2 · May 06, 2020 at 02:33 PM

Did it finish rebuilding the cache after you delete the folder yet? I'm not sure if 8 years if enought time to rebuild 24TB of cache. :D @AxeloftheKey

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