Question by
EvrenCkmk · Mar 10 at 09:56 AM ·
collisioninstantiatecontrolcheck
Collision about 2 Different Instantiate Objects
I have two instantiate object (A and B). Everything about A and B are in my character script. When i use instantiate B object, i want to check position. Is there a A object in that position? How can i do that?
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