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Question by
hollym16 · Aug 16, 2013 at 03:02 PM ·
shadergameobjectaugmented-realitymaskdepthmask
Can you specify what the DepthShader masks?
Hi there,
I'm using the DepthMask Shader in AR to mask GameObjects when they go off screen by adding the shader to a cube then moving the GameObjects inside it to mask them. However, if you look from certain angles, the DepthMask Shader cube masks some of the main screen. Is there any way of only masking the GameObjects that are inside the DepthMask Shader cube?
Thanks
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