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Question by Mïglu · Mar 18, 2013 at 01:34 PM · camerashaderalphaclipping

Generic clipsafe fading ✿

This shader fades objects that are near the clipping plane: http://wiki.unity3d.com/index.php/AlphaClipsafe However, it forces to use that particular shader. What is the best method of combining this effect with another shader?

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avatar image Graham-Dunnett ♦♦ · Mar 19, 2013 at 10:31 AM 0
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You'll want to write the shader you need, using this example, and the source for whatever you want to combine it with.

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