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Question by dhawal96 · Oct 19, 2017 at 03:26 AM · animationunity 52d-platformerdash

Dash Cooldown is cancelling AddForce

I am trying to make my enemy dash and attack my player, but with a cooldown. Currently, the cooldown works but I cannot get the enemy animation to move with addForce. If I remove cooldown, then my animation moves through addForce. How can I fix this?

            void Update() {
            switch (dashState)
              {
                 case DashState.Ready:
                     savedVelocity = rb2d.velocity;

                     dashState = DashState.Dashing;
                     break;
                 case DashState.Dashing:

                     if (Player.GetComponent<Player>().dead == true)
                     {
                         anim.SetBool("Dash", false);
                         dashState = DashState.End;
                     }

                     else
                     {
                         rb2d.isKinematic = false;
                         anim.SetBool("Dash", true);

                         if (transform.localScale.x > 0)
                         {
                             rb2d.AddForce(Vector3.right * 50f);
                         }
                         else
                         {
                             rb2d.AddForce(Vector3.left * 50f);
                         }
                         rb2d.velocity = savedVelocity;
                         nextFire = Time.time + fireRate; // fireRate is 5f and nextFire is initially 0f
                         dashState = DashState.Cooldown;
                 
                     } 
                 break;
                 case DashState.Cooldown:
                     anim.SetBool("Dash", false);
                     if (Time.time > nextFire)
                     {
                         dashState = DashState.Ready;
                     }
                     break;
                 default:
                     break;
             }
             }
         
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avatar image serveri · Jan 08, 2019 at 10:16 AM 0
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I'm trying to make enemy dash in 3d-dungeon game but i don't know how to do it.

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