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How can I update small changes for everyone's game without actually publishing an update?
I'm trying to make a game in which a small feature gets updated the same for everyone. Sort of like pokemon go's system to make everyone able to see the same pokemon in the same location. The pokemon randomly spawn and are in the same place at the same time as everyone else playing the game. Anyone know how they do this (Without servers).
Answer by Captain_Pineapple · Sep 13, 2020 at 09:23 PM
"(Without servers)"
That is impossible. there are 3 ways to "update" content in a game. Either by actually updating the game (which you do not want to do) or by letting the game client basically "download" a configuration each time or by having the server on which you play decide things. The first one needs updates, the middle one needs at least an ftp server or website, the latter one an actual server.
(which kind of makes sense because how would you transfer the information otherwise?)
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