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               Question by 
               Yasser_E · Oct 09, 2015 at 03:08 PM · 
                c#animationunity 5unityeditor  
              
 
              Record a specific movement of a gameObject, then save it as an animation in Unity?
How can I record a specific movement of a gameObject, then save it as an animation in Unity?
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              What have you tried?
You also need to conclude your old question (pick an answer perhaps?)
Answer by Statement · Oct 09, 2015 at 10:56 PM
You can look for the section called Animating a Game Object
Your answer
 
 
              koobas.hobune.stream
koobas.hobune.stream 
                       
                
                       
			     
			 
                