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theisaaccarpenter · Feb 08, 2019 at 04:07 AM ·
3drenderingwebglresolutionresolution settings
Make WebGL build look lower resolution
I'm working on a 3D webgl game and was wondering if anyone has any insight into rendering at a lower resolution without sacrificing canvas size. Basically, I'm making a 640 x 480 game that I would actually like to be 320 x 240 or something to that nature so it looks pixelated, like Old School Runescape or this game. This is for aesthetic reasons as well as any performance it could save me. Thanks!
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