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Question by crossproductions021 · Apr 24, 2020 at 03:41 PM · 2d game

My game wont run and my code is correct

Something is going wrong. I don't know what to do. Every time I try to run my game it keeps saying

Extension C:/Users/tonyj/Desktop/2019.2.3f1/Editor/Data/PlaybackEngines/Facebook/SDK/7.9.4/FacebookNamedPipeClient.dll was not registered, that means it relies on default UnityExtensions settings, please register extension and apply necessary settings for it in the callback.

And also I see... alt text

I already checked all the code and Visual Studio itself says it's all correct. What do I do?

my-problem.png (41.2 kB)
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avatar image Captain_Pineapple · Apr 24, 2020 at 03:58 PM 0
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have you tried the basic solutions on the first google hit? https://forum.unity.com/threads/facebook-unity-arcade-dll-was-not-registered.689545/

avatar image Charlie010903 · Apr 24, 2020 at 10:46 PM 0
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I know this may sound stupid but have u tried saving it. If u have try to place the code back into the script section. Take it from ur asset folder and place it script area

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Answer by westmac · Apr 25, 2020 at 12:56 AM

If you're 100% sure that there are no compiler errors, you can fix this problem by removing those components, and reattaching them.


If you change the directory or delete/readd scripts it does this sometimes. Just remove those broken components from the gameobject, and drag the script back from the project

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