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My game wont run and my code is correct
Something is going wrong. I don't know what to do. Every time I try to run my game it keeps saying
Extension C:/Users/tonyj/Desktop/2019.2.3f1/Editor/Data/PlaybackEngines/Facebook/SDK/7.9.4/FacebookNamedPipeClient.dll was not registered, that means it relies on default UnityExtensions settings, please register extension and apply necessary settings for it in the callback.
And also I see...
I already checked all the code and Visual Studio itself says it's all correct. What do I do?
have you tried the basic solutions on the first google hit? https://forum.unity.com/threads/facebook-unity-arcade-dll-was-not-registered.689545/
I know this may sound stupid but have u tried saving it. If u have try to place the code back into the script section. Take it from ur asset folder and place it script area
Answer by westmac · Apr 25, 2020 at 12:56 AM
If you're 100% sure that there are no compiler errors, you can fix this problem by removing those components, and reattaching them.
If you change the directory or delete/readd scripts it does this sometimes. Just remove those broken components from the gameobject, and drag the script back from the project