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Question by f8Shine · Oct 07, 2020 at 09:44 AM · buildbuild-erroril2cppbuild error

Building Game Error, baselib.dll.lib not found

Hello, Im trying to build my test project with unity 2019.4.11f1 but im getting following error at the end of building:


error

and here is log

IOException: Failed to Copy File / Directory from 'D:/UnityEditor/2019.4.11f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/Variations/win32_development_il2cpp\baselib.dll.lib' to 'Temp/StagingArea/build/bin/x86/Debug\baselib.dll.lib'. UnityEditor.FileUtil.CopyFileOrDirectory (System.String source, System.String dest) (at :0) UnityEditor.WindowsStandalone.WindowsDesktopStandalonePostProcessor.CopyVariationNativeBinaries (UnityEditor.Modules.BuildPostProcessArgs args, System.String variation, System.String stagingDestination, System.Boolean copyPlayerExe, System.Boolean failIfNotBuilt, System.Boolean forSolutionBuild, System.Boolean useIl2Cpp) (at C:/buildslave/unity/build/PlatformDependent/WinPlayer/Extensions/Managed/WindowsDesktopStandalonePostProcessor.cs:233) UnityEditor.WindowsStandalone.WindowsDesktopStandalonePostProcessor.CopyVariationFolderIntoStagingArea (UnityEditor.Modules.BuildPostProcessArgs args, System.Collections.Generic.HashSet`1[T] filesToNotOverwrite) (at C:/buildslave/unity/build/PlatformDependent/WinPlayer/Extensions/Managed/WindowsDesktopStandalonePostProcessor.cs:269) DesktopStandalonePostProcessor.SetupStagingArea (UnityEditor.Modules.BuildPostProcessArgs args, System.Collections.Generic.HashSet`1[T] filesToNotOverwrite) (at :0) DesktopStandalonePostProcessor.PostProcess (UnityEditor.Modules.BuildPostProcessArgs args) (at :0) Rethrow as BuildFailedException: Exception of type 'UnityEditor.Build.BuildFailedException' was thrown. DesktopStandalonePostProcessor.PostProcess (UnityEditor.Modules.BuildPostProcessArgs args) (at :0) UnityEditor.Modules.DefaultBuildPostprocessor.PostProcess (UnityEditor.Modules.BuildPostProcessArgs args, UnityEditor.BuildProperties& outProperties) (at :0) UnityEditor.PostprocessBuildPlayer.Postprocess (UnityEditor.BuildTargetGroup targetGroup, UnityEditor.BuildTarget target, System.String installPath, System.String companyName, System.String productName, System.Int32 width, System.Int32 height, UnityEditor.BuildOptions options, UnityEditor.RuntimeClassRegistry usedClassRegistry, UnityEditor.Build.Reporting.BuildReport report) (at :0) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)

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avatar image Ovidiu-Vaduva · Oct 29, 2020 at 08:10 AM 0
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Did you found any solution for that? The unity reinstall worked?

avatar image Ovidiu-Vaduva · Oct 29, 2020 at 08:11 AM 0
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Did you found any solution for that? The unity reinstall worked?

avatar image mijagourlay · Jan 17, 2021 at 07:52 AM 0
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I get the same error with Unity 2019.4.16f1.

The file baselib.dll.lib is not on my machine in any folder.

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Answer by JoshPeterson · Oct 07, 2020 at 12:13 PM

This error indicates that something is wrong with the Unity installation. This file should exist at the location specified. Can you try to re-install Unity?

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