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Question by sunmelx · Apr 10, 2019 at 02:34 AM · buildbuild-errorbuild error

What should I do? I cannot build my project.

[Situation]

My project has many 3D objects. I can build it if I remove some of them.

If you do not erase, ETA will exceed 100 hours and shut down suddenly during the build.

(I think it shut down in "5/11 Clustering")

Therefore, I changed the lighting settings. (I saw this solution somewhere)

However, because I do not know the settings, I changed The places that can be changed numerically to small values for the time being.

But when it became "7/11 Light Transport", the unity editor was terminated.


I changed the parts below:

 Lightmap Setting
 --Lightmapper
 ----Direct Samples    32   -> 1
 ----Indirect Sample   500  -> 10
 ----Bounce            2    -> 1
 --Indirect Resolution  2    -> 1
 --Lightmap Resolution 40   -> 1
 --Lightmap Pading     2    -> 2
 --Lightmap Size       1024 -> 32
 Environment
 --Environment Reflections
 ----Resolution        ?    -> 16 (*)

(*) : Maybe I changed this.


[Build Setting]

Unity 2018.2.20f1(64bit)

Platform : PC,Mac&Linux Standalone

Target Platform : Windows

Architectue : x86_64

Compression Method : Default

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Answer by monobanana · Mar 06, 2020 at 12:06 PM

You should probably drop Unity, it's pretty much useless garbo. I made the same mistake as you did, but now I'm switching over to Unreal (which is actually professional software and not a toy for children).

It's no wonder real games and software are made with Unreal. And people start throwing their trash at you and laughing if you mention Unity unironically. I now understand.

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