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Can't bind pocketsphinx to Unity
Hello, I need to add a voice recognition feature to my Unity project, it's should work on both mobile platforms(Android and IOS). So I am trying to use pocketsphinx, I saw this https://github.com/cmusphinx/pocketsphinx-unity-demo and tried to test but on playing in editor I catch this: DllNotFoundException: libpocketsphinxwrap I tried to make a pocketsphinx.dll and basesphinx.dll and add it to assets but nothing changes. How I can make libpocketsphinxwrap.dll or when I can get it? Please anyone help
Answer by misher · Feb 07, 2019 at 04:41 PM
This kind of questions id better to ask on their GitHub page, what I could suggest is to check if your plugins (DLLs) are enabled to your target platform, simply select a DDL file and see in the inspector which platforms are selected.
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