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Question by Pangamini · Feb 06, 2019 at 11:58 AM · windzone

Is it possible to utilize Unity windzone for custom objects?

I'd like to use windozne information from the scene to animate custom objects / affect the gameplay in some way. Is the windoze data accessible in any way anywhere? In scripts, in the shader, anywhere?

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Answer by tormentoarmagedoom · Feb 06, 2019 at 12:18 PM

Good day.

Do you mean acess the scripts that controls the wind zone? The component have some variables you can modify via inspector. Or by code all this properties:

https://docs.unity3d.com/ScriptReference/WindZone.html

Bye!

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avatar image Pangamini · Feb 06, 2019 at 12:20 PM 0
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Hello, No, i mean as an object in the scene that is affected by the wind

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