- Home /
Blob fluid?
Is there a way to make an object/blob that changes to fit the terrain? Like Slime? IS there a certain code? or..... Similar to the fluid animations in Blender.... but i want this to fit unity terrains....
Answer by Jeston · Sep 12, 2011 at 06:55 AM
The rendering technique you are looking for is called meta balls I believe.
Some info with metaballs and unity here: http://www.unifycommunity.com/wiki/index.php?title=MetaBalls
Metaballs are a bit more on the complex side of things and will take some reading for you :)
Answer by DaveA · Aug 24, 2011 at 03:37 PM
There's some fluid physics stuff in the Asset Store that's worth a look. One way to fake it is use many spheres.
Your answer
Follow this Question
Related Questions
Fluid Simulation 1 Answer
How to animate inside Unity? (Blender animation is finished) 1 Answer
wrong animation is played 4 Answers
When I import any model, Unity automatically applies a smooth affect. 1 Answer
Solve Script class error 1 Answer