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Question by an_n · Feb 05, 2019 at 08:15 AM · gameobjecttexturemeshuvoffset

Remove annoying texture offset on custom mesh

Hi guys, How can I remove an annoying texture offset on my custom mesh? The offset looks like this (offset on the left side): alt text

It would be great to fix the problem without changing UV, if possible. Clamp wrap mode won't help (the offset still will be there, but lines instead of pic).

I try to reach such result: alt text

Now I can get such result only when I'm changing mainTextureOffset manually, but I want to change it dynamically, relying on the size of the object. The main question is how can I paint the texture from the edge of the object?

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unity-q2.png (346.7 kB)
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