Question by
Adam-Halley-Prinable · Dec 20, 2015 at 03:08 AM ·
buildcanvasscale
Fullscreen canvas shrinks to half size in build only?
The purple overlay is supposed to look like this, and this is how it does look in the editor. However, when I build and run, it becomes this:
I have no idea why this is happening, and it doesn't happen when I load a different level in the same game with the same mechanics.
I've noticed it's not just skrinking that canvas, but all three canvases I have in the scene. What's going on? How do I stop this from happening and make the canvas remain the correct width?
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u2.png
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