Question by
Freekdotcom · Mar 09, 2016 at 12:15 PM ·
physics3dmovingedge detection
Detect when near edge of an object (3D)
Hello Unity persons,
I got a question regarding the following: I have a simple moving object and I want to detect an edge of, for example, a platform. When near that platform, the object turns around. I am aware that there are many answers regarding this, however, I got a 3D game that is in a 2D perspective. So far I could not find anything that can help me. Can you guys give me a heads-up?
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