Question by
UDN_9d74217e-7172-46ce-9974-6af76ee21334 · Feb 04, 2019 at 02:32 PM ·
sceneadschangegooglebanner
google ads load in exchange for scene
Hi, recently i put a banner of google ads in my game menu, and when a touch in the button "play" exist one function for destroy the banner, but if i touch in play before the banner show up it's loaded in the next scene, i discovered that if i using "bannerView.Hide" this problem not happen, but i was in doubt beacuse if the banner is "hide" means that banner is not destroied alright? and if another banner in other scene is loaded the banners will overlap alright? exist some problem with this? my guess is correct about banners overlap? exist some "best practice" for solve this problem of the banner loaded in other scene because the delay to load?
Comment
Your answer
![](https://koobas.hobune.stream/wayback/20220612191100im_/https://answers.unity.com/themes/thub/images/avi.jpg)