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How to change the sprite in "texture sheet animation" from three different sprites?
I tried using particleSystem.textureSheetAnimation.SetSprite()
but that led to nothing.
Answer by fblast1 · May 06, 2020 at 03:02 AM
set sprite sets a sprite slot in that sheet but in runtime instead of the editor
if you want to scroll between them check the cycles and start frame
Regards
Refer to this https://docs.unity3d.com/$$anonymous$$anual/PartSysTexSheetAnim$$anonymous$$odule.html It contains each property with a description and this for a sample adding a sprite at runtime https://docs.unity3d.com/ScriptReference/ParticleSystemAnimation$$anonymous$$ode.Sprites.html
Regards
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