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This question was
closed May 30, 2021 at 02:08 PM by
abyboyganteng for the following reason:
The question is answered, right answer was accepted
Unity unnecessary filtering my sprite
So I made a lovely sprite in photoshop that I will import to unity 2d but when I imported it the sprite changes, I already turn the filter mode to point,
here is my sprite before and after I import it to unity:
it makes it looks like after thrown away to a trash can and pick it up so how do I fix this annoying thing?
tilteled.png
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Best Answer
Answer by abyboyganteng · May 30, 2021 at 02:08 PM
Ow, I just need to remove the compression that exists for some reason
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