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This question was closed Oct 06, 2015 at 01:33 PM by malialis for the following reason:

The question is answered, right answer was accepted

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Question by malialis · Oct 05, 2015 at 02:04 PM · c#androidunity 2dpixel art

[ Solved ]Export to Android player and enemy all distorted

I have an odd thing happening. When I export my game to android. The text and ground look fine but the rest is all distorted. [img]http://i.imgur.com/blhjSON.png[/img] Not sure why, considering I am not scaling anything, and the ground and characters are on the same source image. I would imagine that it would be all or nothing for distortion. Any ideas? I can post a screen shot of my settings for the characters?

Thank you

Same thing happens when I export to web as well. But if I export to PC it looks as it should.

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Answer by malialis · Oct 06, 2015 at 01:34 PM

Update.

Solved.

I turned off Generate Mip Maps and it looks as it should. Odd to me, considering the tutorial i was following for a similar approach had it turned on.

It works now so that is good.

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