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Unity[Android] AdMob error
Hey, I nearly finished my app and wan't to add AdMob ads but if I want to export the project there are always showing up some errors which I can't fix(or don't know how to. Even didn't find something useful in the web)
So, here are the errors:
CommandInvokationFailure: Failed to re-package resources. See the Console for details.
C:\Users\business\AppData\Local\Android\android-sdk\build-tools\23.0.3\aapt.exe package --auto-add-overlay -v -f -m -J gen -M AndroidManifest.xml -S "res" -I "C:/Users/business/AppData/Local/Android/android-sdk\platforms\android-23\android.jar" -F bin/resources.ap_ --extra-packages com.google.unity
stderr[
AndroidManifest.xml:16: error: Error: No resource found that matches the given name (at 'theme' with value '@style/Theme.IAPTheme').
AndroidManifest.xml:18: error: Error: No resource found that matches the given name (at 'value' with value '@integer/google_play_services_version').
]
stdout[
Configurations:
(default)
v14
v21
xhdpi-v4
Files:
drawable\app_banner.png
Src: (xhdpi-v4) res\drawable-xhdpi\app_banner.png
drawable\app_icon.png
Src: () res\drawable\app_icon.png
values\strings.xml
Src: () res\values\strings.xml
values\styles.xml
Src: () res\values\styles.xml
Src: (v14) res\values-v14\styles.xml
Src: (v21) res\values-v21\styles.xml
AndroidManifest.xml
Src: () AndroidManifest.xml
Resource Dirs:
Type drawable
drawable\app_banner.png
Src: (xhdpi-v4) res\drawable-xhdpi\app_banner.png
drawable\app_icon.png
Src: () res\drawable\app_icon.png
Type values
values\strings.xml
Src: () res\values\strings.xml
values\styles.xml
Src: () res\values\styles.xml
Src: (v14) res\values-v14\styles.xml
Src: (v21) res\values-v21\styles.xml
Including resources from package: C:\Users\business\AppData\Local\Android\android-sdk\platforms\android-23\android.jar
applyFileOverlay for drawable
applyFileOverlay for layout
applyFileOverlay for anim
applyFileOverlay for animator
applyFileOverlay for interpolator
applyFileOverlay for transition
applyFileOverlay for xml
applyFileOverlay for raw
applyFileOverlay for color
applyFileOverlay for menu
applyFileOverlay for mipmap
Processing image: res\drawable-xhdpi\app_banner.png
Processing image: res\drawable\app_icon.png
(processed image res\drawable\app_icon.png: 94% size of source)
(processed image res\drawable-xhdpi\app_banner.png: 93% size of source)
(new resource id app_banner from xhdpi-v4\drawable\app_banner.png #generated)
(new resource id app_icon from drawable\app_icon.png #generated)
]
UnityEditor.Android.Command.Run (System.Diagnostics.ProcessStartInfo psi, UnityEditor.Android.WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg)
UnityEditor.Android.PostProcessAndroidPlayer.Exec (System.String command, System.String args, System.String workingdir, System.String[] progress_strings, Single progress_value, System.String errorMsg)
UnityEditor.Android.PostProcessAndroidPlayer.CompileResources (System.String stagingArea, System.String packageName, UnityEditor.Android.AndroidLibraries androidLibraries)
UnityEditor.Android.PostProcessAndroidPlayer.PostProcessInternal (System.String stagingAreaData, System.String stagingArea, System.String playerPackage, System.String installPath, System.String companyName, System.String productName, BuildOptions options, UnityEditor.RuntimeClassRegistry usedClassRegistry)
UnityEditor.Android.PostProcessAndroidPlayer.PostProcess (BuildTarget target, System.String stagingAreaData, System.String stagingArea, System.String playerPackage, System.String installPath, System.String companyName, System.String productName, BuildOptions options, UnityEditor.RuntimeClassRegistry usedClassRegistry)
UnityEditor.BuildPlayerWindow:BuildPlayerAndRun()
And the other error
Google.JarResolver.ResolutionException: Cannot find candidate artifact for com.android.support:appcompat-v7:23.1.0+
at Google.JarResolver.PlayServicesSupport.DependOn (System.String group, System.String artifact, System.String version) [0x00000] in <filename unknown>:0
at AdMobDependencies..cctor () [0x00039] in C:\Users\business\Documents\GooglePlayGames\Assets\PlayServicesResolver\Editor\AdMobDependencies.cs:21
UnityEditor.EditorAssemblies:SetLoadedEditorAssemblies(Assembly[])
Does anyone know this error because I watched some tutorials and these errors never occured by them.(My Unity version: 5.3.4f1)
I have the same problem. I used previous version of Google $$anonymous$$obile Ads Unity Plugin (v2.3.1) - its ok.
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