some textures are invisible
hello, I modeled an weapon to my game in blender, but when I imported it to unity, some part of this model goes invisible. I think there are no textures on the sides where i need them, because when i rotate the camera, it appears. Do anyone know how to fix that? (fbx file made in blender) I found that when i mark 'backface culling' in blender, happens the same thing
brokenmodel.jpg
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Answer by mikuseQ · Jan 09, 2019 at 10:09 PM
ok i found it: In blender you go to the edit mode -> shading -> recalculate (for all this elements )