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Question by epichi123 · Aug 14, 2014 at 09:03 PM · instantiateinvokeinvokerepeating

Trying to Invoke method: Spawner.SpawnObject couldn't be called.

I don't have an error, it just says:

 Trying to Invoke method: Spawner.SpawnObject couldn't be called.

This is the script:

 #pragma strict
 
  // The object to be spawned
 var SpawnObject : GameObject;
 
 // in seconds
 var SpawnStartDelay : float = 0;
 var SpawnRate: float = 5.0;
 
 function Start()
 {
     InvokeRepeating("SpawnObject", SpawnStartDelay, SpawnRate);
 }
 
 // Spawn the SpawnObject
 function Spawn()
 {
     Instantiate(SpawnObject, transform.position, transform.rotation);
 }

Thanks in advance! :)

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Answer by rutter · Aug 14, 2014 at 09:02 PM

You want this:

 InvokeRepeating("Spawn", SpawnStartDelay, SpawnRate);

SpawnObject is the name of a variable. Spawn is the name of the function you want to call, so that's what you should pass to invoke.

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Answer by grasan · Feb 05, 2016 at 02:38 AM

Hi I have a similar problem whit my projekt. The code looks like this

 void Start()
 {
     value = Random.range (1, 3);
     
     if (value == 1)
     {
         Invoke ("Heads", 3);
     }
     else
     if (Value == 2)
     {
         Invoke ("Tails", 3);
     }
 }
 void Heads()
 {
     mainCamera.transform.position = new Vector3 (-17.5, 2, 0);
 }

 void Tails()
 {
     mainCamera.transform.position = new Vector3 (17.5, 2, 0);
 }

what am i doing wrong?

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avatar image gjf · Feb 02, 2016 at 12:09 AM 0
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adding answers to old questions isn't going to get you the help that you're after. post a new question and be as clear as possible including any (complete) error message that you've received.

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