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Hide certain game files?
So, this is kind of a weird question, but is there any way I can hide certain game files in a completed build? I have a few files that could potentially spoil some of the events going on in my game. I want it to be a surprise, so even if people decide to look through the game files, they won't find anything that could potentially ruin this. I have read a few things about people using persistantDataPath and external packages, but it's all very vague to me.
Answer by rh_galaxy · Jun 03 at 04:01 AM
It's simple.
Files you write in the persistantDataPath can't be hidden from the user to see. Files that you include in your game project_path/Assets/Resources will be built into a resource file, and the name is not visible in the file system.
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