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Can Someone Help Please????
So i know nothing of coding and i'm making the missile command mini game in unity. the problem is no matter how much you move the rocket it seems like it's in the same position. I want the camera to follow the player's back but without moving. (Sorry for bad english)
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I have no idea what the question is. What's the intended behavior?
If you're asking about how to attach a camera to a missile, you want to parent the camera to the missile. This will cause the missile to stay in the same place relative tot he camera.
If you want to follow but without the rotations, you should set the camera's transform.position
in Update()
.
I want the camera to move on a route but with the same speed as the missile.
$$anonymous$$ove forward or stay still and point at the missile?
Answer by tormentoarmagedoom · Aug 15, 2018 at 02:28 PM
Good day.
You need to do a complete basic unity tutorials, in order to develop something.
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