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Question by
FuturPlanet · Jan 01 at 07:37 AM ·
c#sprite2dtexture
Help filling in a 2dTexture.
Hey, ive been making a risklike game and normaly I take the outline of my map (like this one),
fill the diffrent nations in with paint net and I got my sprite. But its very tiedious to postion those nations. Also making them alone gets annyoing rly fast. Any ideas how to make this progress easier?
world-map-1.png
(347.6 kB)
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