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Question by chocolateyap · Aug 23, 2011 at 05:22 PM · javascripttransformtranslate

How to translate object one movement with script

Hi, I need some help on this. How do I translate the object only one time? code below got 2 problem, first I can't put the FixedUpdate function inside If else. help me please..thanks in advance

 static var callerPath = false;
 
 if(callerPath == true){
 
 function FixedUpdate () {
   transform.Translate(0,10,0);
 }
 }

else if (callerPath ==false){

//transform opposite way }

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Answer by FLASHDENMARK · Aug 23, 2011 at 05:49 PM

Not quiet sure what you are trying to obtain but, nonetheless why don't you just turn it around?

Something like this:

 static var callerPath = false;
 
 function FixedUpdate (){
 if(callerPath) // You dont need to type: == true when you are checking if it is true.
      transform.Translate(0,10,0);
      }
      else{
           transform.Translate(0,-10,0);
      }
 }

I am not a 100% sure what you want but, this is properly a step in the right direction.

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avatar image Rennat · Aug 23, 2011 at 05:53 PM 0
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  • even with the "properly"/"probably" thing :)

avatar image chocolateyap · Aug 23, 2011 at 07:14 PM 0
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Thanks, I didnt think of that but I got an error say expecting EOF but found else on the line of the "ELSE" in the IF ELSE statement. Any idea? thanks

avatar image chocolateyap · Aug 23, 2011 at 07:19 PM 0
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ohh,,managed to fixed it...Thanks alot

avatar image chocolateyap · Aug 23, 2011 at 07:22 PM 0
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sorry, it still don't go the wanted it to be...I want that object to translate up on y axis for 10 unit then stop...this method will just keep translate non stop.

avatar image Rennat · Aug 23, 2011 at 07:41 PM 0
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this method translates every frame that callerPath is true

if you put callerPath = false inside the if statement then when it tries to run next frame it will see callerPath is false and skip over the insides of the if statement

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