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Question by Interstellar_Games · Jan 27, 2016 at 05:58 PM · charactermovement scriptmove an object

I have a colider error

whenever i run my script called HoldPlayer i get this error and my script cant run. The goal of this script is to keep the player on a moving platform

my script

public class HoldPlayer : MonoBehaviour {

 void OnTriggerEnter(BoxCollider2D col2D) {
     
     col2D.transform.parent = gameObject.transform;
     
 }
 
 void OnTriggerExit(BoxCollider2D col2D) {
     
     col2D.transform.parent = null;
     
 }
 

}

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avatar image gjf · Jan 27, 2016 at 04:23 PM 0
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please format ALL of your code.

and which error? post the complete error message...

avatar image Interstellar_Games gjf · Jan 27, 2016 at 06:28 PM 0
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it was in the unity console, it said

Script error: OnTriggerEnter This message parameter has to be of type : collider

Script error: OnTriggerEnter This message parameter has to be of type : collider

Script error: OnTriggerExit This message parameter has to be of type: Collider The message will be ignored.

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Answer by brunocoimbra · Jan 27, 2016 at 06:36 PM

You trigger method is incorrect, as the message itself says... If you are using the 2D physics, use:

 void OnTriggerEnter2D(Collider2D col2D) {} 
 void OnTriggerExit2D(Collider2D col2D) {}

Attention: The paramenter is a Collider2D, not a BoxCollider2D. Also, if you are using the 3D physiscs (without the 2D), just delete the "2D" both from the method and from the parameter.

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