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Linux stand alone build Multi-touch using libframe.so crash on unity3d 5+
Hi,
I'm working in a library in C that allow multi-touch in ubuntu 14.04 x64, she uses libframe.so. Builds made in unity3d 4+ working perfectly with my library but builds made with unity3d 5+ does not work.
The problem is in the method "XIGrabTouchBegin", he simple stop the process and not throw any exceptions.
The method "XIGrabTouchBegin" add a LockWindow to verify for devices, but appears that window already locked by Unity3d 5+. The library is imported with DLLImport and expose four methods "Initialise, GetTouchPointCount, GetTouchPoint and Finalize".
Any help?
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