Hole in vector image (shader)
Good time of day. I need help in solving the problem from vector shader, or rather there is a script "Hole Thing", which creates a transparent circle on the image, but there is a need to make the same thing from the vector image, which by default draws the "VectorGradient" shader. Please suggest how to integrate these shaders, or a hint where to look for information on this topic. The "Hole Thing" shader in action image and the shader files themselves are attached below.
02.jpg
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shaders.zip
(8.1 kB)
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