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               Question by 
               LeDrunkenNerd · Mar 13, 2018 at 09:00 PM · 
                animationmovementcharacteranimator controlleranimation controller  
              
 
              Multiple Chracter(from same prefab) with same Animator does not work
Hey,
if i insert multiple prefabs to my scene just the first one get the actual animation. The other do not get the values, ans stays at idle.
Except from code:
 public static Animator anim;
 
 void Start(){anim = GetComponent<Animator>();}
 
 anim.SetBool("isWalking", false);
 anim.SetBool("isAttacking", true);
 
               
 
                 
                animator.png 
                (60.7 kB) 
               
 
              
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