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Question by
LeDrunkenNerd · Mar 13, 2018 at 09:00 PM ·
animationmovementcharacteranimator controlleranimation controller
Multiple Chracter(from same prefab) with same Animator does not work
Hey,
if i insert multiple prefabs to my scene just the first one get the actual animation. The other do not get the values, ans stays at idle.
Except from code:
public static Animator anim;
void Start(){anim = GetComponent<Animator>();}
anim.SetBool("isWalking", false);
anim.SetBool("isAttacking", true);
animator.png
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