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Question by RussoGamer1 · Jan 28, 2019 at 12:04 AM · graphicsswitchvisual-effectshdrtemplate

High Definition RP Template Switch

So I've been making a game using the standard 3D Template and just recently started to want to add some smoke effects. The way I wanted to do this was through the Unity VFX Graph. However, the only way to get this is by setting the template at project startup to High Definition RP (Preview). Is there a way that I could switch this so I could get the Visual Effects Graph and the HD Render Pipeline? Thanks.

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