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Question by
stroibot · Jan 25, 2019 at 08:23 PM ·
eventsystemkeykeyboard input
Key Movement (and other) Event System
I was thinking, is there a way in Unity to be able to use Key movement (not only movement), but with Event System. Kinda like listeners for key input. Because I think that checking if the key was pressed in Update is kinda... dumb? Correct me if I'm wrong.
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