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Question by Totenn · Dec 11, 2017 at 02:13 PM · gameobject2d gamefollow playerteleporting

Teleporting gameobject 2D

Hello, i am new, I have this ball (GameObject) :

  •   https://imgur.com/a/jriOI  (GIF)
    
    

I want this ball to follow me(Its my weapon), but its very slowly.. i can increase speed but rotation will be very fast and it will be horrible. how can i make the ball teleporting to me when i am running/jump..... ?

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Answer by KittenSnipes · Dec 13, 2017 at 12:02 AM

@Totenn

This sounds about what you are going for:

     //The transform of your pet
     public Transform ball;

     //The radius 
     public int radiusCheck = 5;
 
     void Update () {
         //If the pet is greater than the radius away from the player
         if (Vector2.Distance(transform.position, ball.transform.position) > radiusCheck)
         {
             //Teleport the ball to the player
             ball.transform.position = transform.position;
         }
     }



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