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Question by
nankenan · Jan 24, 2019 at 09:33 AM ·
delayrealtimevideotexture
How to reduce the delay of Unity3D's video display on screen
I want to display real time video in Unity3D on Windows,but I found there is a delay of 20~30ms ,I use the Unity3D Native Plugins to fill the Image's Texture2D , and every Update calls GL.IssuePluginEvent to update and fill Texture2D's NativeTexturePtr,and the Unity3D's frame rate is about 120fps, I want the video
is realtime ,what can i do to reduce the delay?
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Answer by BPhage · Jan 24, 2019 at 10:28 AM
nankenan
there's a video player object. just rightclick>Video>Video Player
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