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Question by GTS925 · Oct 01, 2010 at 03:42 AM · follow

Can you help me convert this to C#?

var target : Transform; //the enemy's target var moveSpeed = 3; //move speed var rotationSpeed = 3; //speed of turning

var myTransform : Transform; //current transform data of this enemy

function Awake() { myTransform = transform; //cache transform data for easy access/preformance }

function Start() { target = GameObject.FindWithTag("Player").transform; //target the player

}

function Update () { //rotate to look at the player myTransform.rotation = Quaternion.Slerp(myTransform.rotation, Quaternion.LookRotation(target.position - myTransform.position), rotationSpeed*Time.deltaTime);

//move towards the player
myTransform.position += myTransform.forward * moveSpeed * Time.deltaTime;

}

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avatar image · Oct 01, 2010 at 04:01 AM 1
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"That's not what Answers is really about. At least try to convert it yourself and then if you get stuck on a particular area I'm sure lots of the folks here can help." http://answers.unity3d.com/questions/17570/can-i-convert-c-sharp-to-javascript/17572#17572

avatar image qJake · Oct 01, 2010 at 06:42 AM 2
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No, we won't. We don't write your code for you. Learn it yourself.

avatar image AlucardJay · Nov 27, 2012 at 08:04 PM 1
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Here's some links I found useful in converting between C# and JS :

http://answers.unity3d.com/questions/12911/what-are-the-syntax-differences-in-c-and-javascrip.html

http://www.unifycommunity.com/wiki/index.php?title=Which_$$anonymous$$ind_Of_Array_Or_Collection_Should_I_Use?

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Answer by tertle · Jan 27, 2011 at 10:25 PM

Not really sure why you would be coding in c# if you don't know how to write it, but here it is converted anyway. Rename the class.

[System.Serializable] public class Move : MonoBehaviour { public Transform Target; public float MoveSpeed = 3f; public float RotationSpeed = 3f;

     private Transform _myTransform;

     void Awake()
     {
         _myTransform = transform;
     }

     void Start()
     {
         Target = GameObject.FindWithTag("Player").transform;
     }

     void Update()
     {
         _myTransform.rotation = Quaternion.Slerp(_myTransform.rotation, Quaternion.LookRotation(Target.position - _myTransform.position), RotationSpeed * Time.deltaTime);
         _myTransform.position += _myTransform.forward*MoveSpeed*Time.deltaTime;
     }
 }

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avatar image BLOODragonGames · Nov 27, 2012 at 07:32 PM 0
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The reason why is because this person (as well as myself) are new to scripting and found the above script when looking for a basic enemy AI. Because Javascript will not open, the script cannot be executed. Thank you for translating it, greatly appreciated.

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