Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 13 Next capture
2021 2022 2023
1 capture
13 Jun 22 - 13 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
0
Question by 321everybodycares · Feb 22, 2012 at 03:11 AM ·

Unity 3rd person shoot script

HEY UNITY PEOPLE DO ANY OF U NOW A SCRIPT FOR 3RD PERSON TO MAKE HIM SHOOT A FIRE BALL OR BULLET OUT OF HIM?? I MEAN LIKE TORNADOTWINS SCRIPT WHERE IT SHOOTS OUT OF THEIR PLAYER TORNADOTWINS SCRIPT WONT WORK ON THE NEW UNITY 3.5 SO IF ANYONE NOW TELL ME PLEASE

THANKZ FROM CaM

Comment
Add comment · Show 1
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image 321everybodycares · Feb 22, 2012 at 03:58 PM 1
Share

someone please help it would be appricieated

5 Replies

· Add your reply
  • Sort: 
avatar image
1

Answer by fireomega · Feb 22, 2012 at 08:28 PM

Assuming I think you just want a simple shooting script when you click then you just do.

 var projectile : Rigidbody;
 var speed = 50;
 
 var fireRate = 0.11;
 private var lastShot = -10.0;
 
 function Update () {
 if(Input.GetButtonDown("Fire1")){
     if(Time.time > fireRate+lastShot){
         clone = Instantiate(projectile, transform.position, transform.rotation);
         projectile.tag = "Bullet";
         clone.velocity = transform.TransformDirection( Vector3 (0, 0, speed));
 
         lastShot = Time.time;
     }
 Destroy(clone.gameObject, 3);
 }
 }
Comment
Add comment · Show 3 · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image fireomega · Feb 22, 2012 at 08:29 PM 1
Share

Then basically make a empty gameObject and put it at the end of the barrel of the gun and attach this script to it.

avatar image fireomega · Feb 22, 2012 at 09:16 PM 1
Share

If this answered your question please click on the tick

avatar image 321everybodycares · Feb 23, 2012 at 02:03 AM 1
Share

Well the fire ball appears with this script but this is what happens

the fireball appears for like one second and dissapears after anyone else have an answer or fire omega can u help

avatar image
1

Answer by 321everybodycares · Feb 23, 2012 at 03:51 AM

Well the fire ball appears with this script but this is what happens

the fireball appears for like one second and dissapears after anyone else have an answer or fire omega can u help

Comment
Add comment · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image
1

Answer by fireomega · Feb 24, 2012 at 07:48 PM

assuming you want it to be automatic just change the "GetButtonDown" to just "GetButton" or you could just play around with the fire rate

Comment
Add comment · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image
1

Answer by fireomega · Feb 24, 2012 at 07:53 PM

Or if you want to stop them disappearing then just get rid of the Destroy line at the bottom

Comment
Add comment · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image
0

Answer by $$anonymous$$ · Jul 15, 2014 at 07:30 AM

What coding script is that? (JS, C#, Boo?)

Comment
Add comment · Show 1 · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image $$anonymous$$ · Jul 30, 2014 at 12:31 PM 0
Share

Whoa, sorry, I was new at the time, didn't know there was a comment button to the side...

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

7 People are following this question.

avatar image avatar image avatar image avatar image avatar image avatar image avatar image

Related Questions

can character controller be done by me? how to create a step offset feature 1 Answer

getting hit and respawning 1 Answer

change scene 2 Answers

Creating a list of buttons that can be scrolled left and right? 0 Answers

Can you help me convert this to C#? 1 Answer


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges