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Question by jerry · Jul 06, 2010 at 05:46 PM · destroyrespawn

getting hit and respawning

Hey i need help to create a script in which you get hit by a prefab called " ball " and you respawn back at "respawn point".... please help!

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Answer by Mike 3 · Jul 06, 2010 at 05:52 PM

Something like this should do it:

var spawn : Transform; //assign from the inspector

function OnCollisionEnter(other : Collision) { if (other.name == "ball") { transform.position = spawn.position; transform.rotation = spawn.rotation; } }

Both objects need to be non trigger colliders, and the ball probably needs a non kinematic rigidbody

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avatar image jerry · Jul 06, 2010 at 06:09 PM 0
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Hey mike ive tried this and it doesnt work! ive done everything you say but it isnt working for me. please help!

avatar image Ehren · Jul 06, 2010 at 06:46 PM 0
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I think $$anonymous$$ike meant OnCollisionEnter, not OnCollisionStart.

avatar image Mike 3 · Jul 06, 2010 at 06:55 PM 0
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I believe I did, thanks - changing it

avatar image jerry · Jul 07, 2010 at 03:01 PM 0
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Thanks guys you are amazing

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