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Is there a way to change the default InputManager settings, for new projects?
I'd like to change the default InputManager settings to use ZQSD instead of WASD for the movement controls (I live in an AZERTY region) and also automatically set up various extra inputs, such as "crouch" and a mapping for an Xbox360 game controller.
Right now, I have to change/add all these inputs whenever I create a new project, which is rather annoying and time consuming when making quick prototypes. Since I rarely end up using something other than MY default settings, it'd be a lot easier if I could just change UNITY's default settings...
Answer by ShabihDesperado · Apr 17, 2015 at 12:58 PM
There's a file in ProjectSettings Called InputManager.asset. You can have a copy of this file with your conf and just replace it everytime you create a new project
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