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Question by PanaitStudio · Feb 24, 2015 at 10:46 AM · c#rigidbodyforcecontrol

Object move on z axis while giving force on x axis

I am using this script:

 void FixedUpdate () {
         //Move
         if(Input.GetKey(KeyCode.D)){
             input = new Vector3(65, 0, 0);
             rigidbody.AddForce(input);
         }
         if(Input.GetKey(KeyCode.A)){
             input = new Vector3(-65, 0, 0);
             rigidbody.AddForce(input);
         }
         if(Input.GetKey(KeyCode.W)){
             input = new Vector3(0, 0, 65);
             rigidbody.AddForce(input);
         }
         if(Input.GetKey(KeyCode.S)){
             input = new Vector3(0, 0, -65);
             rigidbody.AddForce(input);
         }
     }

It move my object (a cube) on the x and z axis. When I want to move the object only on an axis (like on z axis), it also moves on the x axis (same for x axis). Is my script wrong or what's happening?

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avatar image gjf · Feb 23, 2015 at 09:44 PM 0
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please format your code so that it's not an unintelligible mess!

avatar image PanaitStudio · Feb 24, 2015 at 07:12 AM 1
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@gjf Did it! Sorry for my mistake!

avatar image gjf · Feb 24, 2015 at 09:28 AM 0
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unless you're also pressing other keys or there's some other script applying forces/movement, this will only move on the axes you've defined.

maybe double check your rigidbody settings...

avatar image PanaitStudio · Feb 24, 2015 at 01:27 PM 0
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No. I am pressing the right key (only one at a time). Here's a video of what is happening and my physics setting: https://www.youtube.com/watch?v=LoUx4mID6zs alt text

capture.png (28.1 kB)

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