How to constrain first person player to a path?
Hi Guys,
All I'm trying to do is have the player or game object have 2 inputs(forwards and backwards) on a path.
Exactly like train mechanics the only difference is i would like user input. I found tons of tutorials on game objects automatically following a path and you can control the speed of the movement along the path but that is not what I want. Normal WASD player movement without the AD and along a path. So You'll have your standard free look on the camera but you can only move forwards and backwards along the path.
I hope this makes sense.
Thanks in advance.
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