Question by
wunschmaschine · Nov 05, 2015 at 01:06 PM ·
camerarotationcamera rotatearduinocamera rotation
Rotate Unity3D FirstPersonCamera with values from Arduino in form of -127 to 127 (degrees) …
0 down vote favorite I’m trying to rotate my FirstPersonCamera in Unity3D with values which I get from Arduino in form of -127 to 127 (degrees) via Serial.write … Arduino gets the data from a connected magnetometer.
When Unity reads a value which is < 0, then the camera should rotate to the left, when Unity reads a value which is > 0, then the camera should rotate right.
The higher the difference between the read value and 0, the more/faster the camera should rotate.
Can anyone please help with setting this up in Unity?
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